Why the hell are you even making this post then? Either give us patch notes or continue saying nothing like you guys have been doing for a month and a half now. Nor about the gem cap, or legendary cap, or almost any other cap really, with the notable exception of battle pass cap and forged amber cap.Īm I the only one absolutely infuriated about this reddit post? Despite how much money I spent on DI and the things I like about it, this game has agruably been the biggest disaster in Blizzard's garden for the last 2 decades, we're supposedly getting a huge patch just over 24h hours from the time this post was created and instead of patch notes we're getting a post that you'll post patch notes some time later this week? D3 informed you that those movement speed bonuses can only stack to up to 25% explicitly in a tooltip. Still agree with this, they are frustrating. The hardcaps in D.Immortal are really really frustrating and counterintuitive. Skill bonuses are also uncapped, just like in D3. ![]() Bottled Hope works like that, and indeed Bottled Hope is uncapped. BSJ is not situational / temporary, you don't have to trigger an activation condition to receive the speed bonus. ![]() Percentage value is adjusted, but it works by the same principle. Skills have to be actively used, the effects on set bonuses or passives rely on some triggers so not permanent either. ![]() Just like in DI, permanent movement bonuses are capped, and temporary movement bonuses can go arbitrarily higher. Compass Rose and any other legendaries with movement stat affix all fall under this cap. Not just boots + paragon, all item stat affixes giving movement speed passively.
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